Lira'una
Lira'una
Race: Twi'lek
Sex: Female
Occupation: Acrobat/Aerialist
Profession: Dancer
Homeworld: Nar Shaddaa
Organization: Astral Marvels Troupe
Logs
- Log:Something Wicked
- Log:Jedi: Temple of the Eclipse Part 1
- Log:Sanctuary and Healing
- Log:Rieveunion on Vandor
- Log:Jedi: Night of the Shadowbeast Part 2
- Log:Legend of Grizzt: Part 1
- Log:Jedi: Night of the Shadowbeast Part 1
- Log:Jedi: The Archaeologist's Plight
- Log:The Music of Ko Hentota
- Log:Cheap Seats for a Bar Fight
- Log:Lira: Saber Construction 1
- Log:Lekku Jitsu
- Log:Rebellion: The Daralxis Route
- Log:Jedi: Enigmatic Relic
- Log:The Day of Death
- Log:Sisterhood
- Log:Jedi: Hidden Potential
- Log:Virelia's Droid Uprising 1
- Log:Gearhead Grindup II
- Log:Gearhead Grindup I
- Log:Jedi: Sunshine and Shadows
- Log:Lira: Meditation Practice 4
- Log:Lira: Meditation Practice 3
- Log:Lira: Meditation Practice 2
- Log:Lira: Meditation Practice 1
- Log:Reunited
- Log:Rebellion: Heist Heist Baby II
- Log:Jedi: The Sunfighters
- Log:Jedi: Varmints
- Log:Lira: TK Practice 3
- Log:Rebellion: Heist Heist Baby I
- Log:Lira: TK Practice 2
- Log:Jedi: In Sideos
- Log:Lira: TK Practice
- Log:18 years a prisoner pt 2
- Log:Terminal Velocity
- Log:18 years a prisoner
- Log:Growing Pains
- Log:A First Step Towards Resistance
- Log:Log: Rebellion: ID Theft is not a Joke
- Log:Alley Rescue
- Log:Jedi: Phylos Ambush
History
Lira'una, once a star acrobat of the esteemed Astral Marvels circus troupe, is remembered by countless fans for her mesmerizing performances that have left indelible marks on audiences galaxy-wide. With her striking lavender skin and unparalleled agility, she carved a niche for herself in the entertainment industry.
Six months ago, Lira disappeared without a trace. Having crash-landed on a forgotten planet in the Outer Rim -- Ilthara, a world suffocating under the oppressive grip of the Solari Cartel -- Lira found herself cut off from any help, trapped among a population that had been exploited and enslaved for years.
It wasn't long before she got on the wrong side of the Solari. Desperate to help the people of Ilthara, Lira made enemies fast. They didn't take kindly to her interference, and when they couldn't capture her, they placed a bounty on her head -- one large enough to attract attention from the galaxy's worst.
Now back on Nar Shaddaa, Lira is no longer the carefree Twi'lek who left. With a black market bounty hanging over her, she's constantly looking over her shoulder, and the loss of her ship has left her struggling to make ends meet. The shadow of Ilthara still looms over her, and the Cartel's reach extends further than she'd ever imagined. What happened on that planet remains a mystery to those around her, and Lira intends to keep it that way -- if she can survive long enough to.
RP Hooks
- Astral Marvels: Lira's old circus troupe, the Astral Marvels. She left about a year ago, but they still tour the galaxy. You might even have seen Lira's face on one of their holo-flyers somewhere... "Lira'una, the gravity-defying enchantress, will leave you spellbound as she pirouettes and soars through the air."... "Marvel at her mesmerizing aerial ballet, a seamless flow of acrobatics that tells a story of freedom and adventure!"...
- The Lost Circus: Even though Lira left the troupe and isn't doing regular performances any longer, she still maintains a presence by teaching children at the Lost Circus.
- Trader: Trader by day! Lira left the circus and became a legit trader. She even upgraded to a YZ-775 and hired a crew so she could haul bigger loads!
- Martial Arts: Lira is fascinated with martial arts and practices regularly, though she never spars for money or any kind of fame. She barely ever even talks about it. If you wanted someone to teach you, though, there are probably worse people than Lira to get you started in the right direction.
- The Rebellion: There is an ever-so-slight chance that Lira *might* know *one or two* people that do things that might appear to *some* people to be approximately rebel-adjacent activities. Maybe. Whatever. You know. Just don't make a big deal about it. Especially in public. People can get shot for talking about the Rebellion in public, you know? You don't wanna get shot, do you? Me either. So be quiet already. Why are we still talkin' about this?
- The Jedi: I--I'm sorry. I don't know what you're talking about. The Jedi were eradicated years ago, and I thought I asked you to stop talking about things like this around me. I don't want to get shot, remember? Or worse, find the wrong end of a red lightsaber. And neither should you. So stop bringing it up. Excuse me. I'll go find somewhere else to sit before we *both* get in trouble. Please don't follow me.
NPCs in Lira's Life
Name | Description |
---|---|
Ralen'una | Lira's father |
Vela'una | Lira's mother |
Tarn'una | Lira's older brother |
Selara'una | Lira's older sister (deceased) |
BB-BB "Echo" | A BB-series astromech that Lira saved from a salvage pile and Na'luna helped her put back together! |
Z-3 "Zee" | A 501-Z Police Droid that had been repurposed into a bounty hunting droid until his master was killed. |
WRD-N "Warden" | An S-EP1 Security Droid that came into Lira's service through Na'luna. Bodyguard, trainer, friend. |
BT-SKT "Skitter" | Lira's BT-16 perimeter droid. Grumpy. Usually either sticks to the shadows or is trying to murder someone. |
R2-BLP "Blip" | The snarky astromech that navigates and part-time pilots the YT-2000 Twilight Dancer. |
JV-3S "Jeeves" | A proud butler that serves the crew aboard the YT-2000 Twilight Dancer. |
Ralen'una
Ralen'una was born thirteen years after the Battle of Yavin, at a time when many believed slavery had been abolished. His life, however, told a different story. Raised on a remote world where slavery still thrived, Ralen's parents were caught in the trade, and he too was forced into it from an early age.
For years, he endured hard labor with little hope, but a strong desire for freedom burned within him. At sixteen, Ralen escaped, fleeing his captors under the cover of night. His path led him to a traveling circus, where he found refuge and a new family among performers and outcasts. There, he learned how to blend in, disguise himself, and embrace a new identity.
It was with this group that he met Vela'una, another performer. The two quickly formed a deep connection, sharing dreams of freedom. As they traveled, their family grew with the births of Tarn'una, Selara'una, and Lira'una.
Though Ralen found peace, his past never fully disappeared. The memories of his time in slavery haunted him, driving him to teach his children the values of freedom, resilience, and compassion, hoping they would live in a better galaxy than the one he escaped.
Vela'una
Vela'una was born ten years after the Battle of Yavin into the Astral Marvels circus troupe, a traveling group of performers who roamed the galaxy. As the daughter of the troupe's founders, Vela grew up surrounded by the excitement of new planets, diverse cultures, and the thrill of circus life.
From a young age, Vela showed a natural gift for aerial performances, quickly becoming the star of the troupe. Her fearless, graceful acts captivated audiences across the galaxy. For Vela, the circus was more than just a home—it was a way of life. She learned the values of community, resilience, and freedom, living without ties to any one place.
During a stop on a remote planet, Vela met Ralen'una, a former slave. His quiet strength and desire for freedom drew her in, and she helped him adapt to the circus life, teaching him how to perform and heal from his past. Their bond grew, and soon they fell in love, embodying the spirit of the circus—freedom, courage, and hope.
With Ralen, Vela continued her career as a performer, and together they started a family, welcoming Tarn'una, Selara'una, and Lira'una. The circus remained their life, and their family flourished within its ever-moving world.
Tarn'una
Tarn'una, the eldest child of Ralen and Vela'una, grew up deeply embedded in the Astral Marvels circus troupe. From a young age, he displayed a natural talent for the circus arts, mastering skills like juggling, fire-breathing, and magic. Tarn's ability to turn ordinary moments into extraordinary performances made him a key figure in the troupe, captivating audiences across the galaxy.
As he matured, Tarn took on more responsibilities, moving from performer to a leader within the circus. He managed the shows and the people, ensuring the troupe thrived and remained harmonious. His leadership was quiet but effective, guiding the Astral Marvels through changes and challenges.
Despite his many duties, Tarn's family always came first, especially after the loss of his sister, Selara. Her death deeply affected him, but he remained a pillar of strength for the family. His protective nature extended to his youngest sister, Lira'una, helping her rebuild her confidence after Selara's death by teaching her self-defense. These lessons not only restored Lira’s sense of security but also strengthened their bond.
Even as Lira set off on her own adventures, Tarn stayed close, keeping in touch regularly and reuniting with her whenever possible. Their relationship was marked by mutual support, humor, and a deep understanding forged through shared experiences. Tarn remained a steady and reliable figure, both in the circus and in his family's lives.
Selara'una
Lira and her older sister, Selara'una, grew up together in the vibrant life of the Astral Marvels circus troupe. Selara, just two years older, was not only Lira’s closest companion but also her protector. Their bond was strong, filled with shared adventures, laughter, and occasional sibling squabbles. Whenever Lira faced teasing or bullying, Selara was always there to defend her.
This protective nature led to tragedy on Ord Mantell. When a group of local boys taunted Lira, Selara chased after them, determined to protect her sister. In the process, she lost her life in a sudden, violent encounter. The loss devastated eight-year-old Lira, who withdrew into herself, paralyzed by fear and grief. For nearly two years, she stayed inside, unwilling to face the world without her sister.
Tarn, their older brother, recognized Lira’s pain and took it upon himself to help her heal. He began teaching her self-defense, giving her the tools to protect herself. These lessons became more than just physical training—they were a way for Lira to regain her confidence and sense of security. With each lesson, her fear lessened, and her inner strength grew.
Though Selara’s absence left an irreplaceable void, Lira slowly found her way back. The love and protection her sister had shown her became a lasting source of strength, guiding her through the difficult path of healing and helping her reclaim her place in the galaxy.
Droids
BB-BB "Echo"
BB-BB, later nicknamed "Echo," was first activated aboard a Resistance cruiser and assigned to Lysandra Mire, a young X-Wing pilot on the rise. With her determined spirit, Lysandra formed an immediate bond with the droid, finding the humor in his repetitive designation and naming him "Echo." The pair quickly became inseparable, with Echo proving to be more than just a companion—he was a lifesaver. His quick calculations often pulled Lysandra out of dangerous situations during intense battles.
As their missions progressed, Lysandra customized Echo, adding a special module that allowed him to mimic and store enemy communication frequencies. This new feature became invaluable in combat, and Echo's name took on a deeper meaning within the Resistance.
Things changed drastically during a mission over Parnassos, where Lysandra led a squadron against a First Order convoy. In the ensuing dogfight, her X-Wing was hit, and despite Echo’s best efforts, they crash-landed on the planet. Mortally wounded, Lysandra gave Echo a final mission: keep the vital intel they had safe. Echo, with a heavy beep of acknowledgment, rolled away into the dunes, carrying the precious data.
For years, Echo wandered Parnassos, evading patrols and scavengers, his power reserves dwindling. To conserve energy, he entered a low-power mode, waiting for someone to find him.
Eventually, Resistance scouts discovered Echo after the fall of the First Order, but with larger threats looming, his importance was forgotten. Left covered in dust among abandoned tech, he remained lost to history—until Lira came across the droid, ready to uncover his story and give him new purpose.
BT-SKT "Skitter"
BT-SKT, later known as "Skitter" or "Skits," was originally built as a BT-16 perimeter security arachnid droid, designed to guard the B'omarr Monks' sanctuary on Tatooine. Equipped with a stun rifle and a menacing baritone voice, Skits was meant to be a formidable protector. However, his journey took an unexpected turn when the freighter transporting him was attacked by pirates. In the chaos, Skits' crate was jettisoned into space, eventually crash-landing on a remote, little-known planet.
Months later, scavengers found the crate and reactivated Skits, hoping to use him for their own protection. However, the droid struggled to adapt, his programming unsuited to this new environment, leaving him confused and disoriented.
Around this time, Lira, fresh from leaving her circus life behind, arrived on the planet in search of supplies. Hearing rumors of a mysterious "shadow" unsettling the local scavenger crews, she investigated and discovered Skits. Recognizing his confusion and potential, Lira approached cautiously, speaking calmly to him. To her surprise, the droid responded in his deep voice, unsure of his purpose and surroundings.
Seeing an opportunity, Lira acquired Skits from the scavengers. She needed a companion, and Skits needed direction. Together, they formed a bond. Though he preferred to stay in the shadows, Skits became a loyal protector, his once-intimidating voice now a source of comfort to Lira as they traveled together.
WRD-N "Warden"
WRD-N, a law enforcement droid designed for Coruscant's crime-ridden lower levels, honed his combat skills in countless street battles. After sustaining heavy damage during a gang assault, he was reassigned to a high-security prison, where his intimidating presence kept order. His effectiveness earned him the nickname "Warden," but a massive prison riot would push him beyond his limits.
The riot began as a coordinated escape attempt, with prisoners overwhelming guards and taking control of key areas. Warden fought relentlessly, using his advanced combat programming to suppress the chaos, but the sheer numbers and brutality of the convicts overwhelmed him. Severely damaged, his body was left among the debris after the riot was finally quelled.
Na'luna, a droid technician skilled in salvaging wrecks, discovered Warden’s remains and decided to rebuild him. She reinforced his body and installed advanced protocols, making him stronger than ever. When Lira came across the newly revived Warden, she paid Na'luna 25,000 credits to finalize his repairs. Now, Warden serves as Lira's protector and trainer, his formidable combat abilities and unwavering sense of duty an essential part of her survival.
Z-3 "Zee"
In the shadow of the Sith Empire's ascendancy over Coruscant, many aspects of daily life were upheaved, including the once-strict law enforcement protocols. Among those affected was Z-3, a 501-Z series law enforcement droid, diligently serving the Coruscant Police. With the regime change, Z-3 found himself redundant.
Z-3's path took an unexpected turn when he was acquired by a rugged and resourceful bounty hunter named Rax Kolarn. Kolarn, recognizing the droid's potential, repurposed Z-3 for a life of bounty hunting. The droid's innate skills in surveillance, apprehension, and combat were invaluable to Kolarn, and Z-3, rechristened as "Zee" for brevity, adapted to his new role with stoic efficiency.
Zee's loyalty to Kolarn was unwavering, but fate had a cruel twist in store. During a perilous mission on a backwater planet, Lira'una crossed paths with the duo. Lira, working on a separate but related assignment, found herself allied with Kolarn and Zee. The mission was fraught with danger, and in a climactic confrontation, Kolarn was tragically killed.
In the aftermath, Zee was left directionless. His programming geared towards service and loyalty, the loss of Kolarn left a void. Lira, sensing the droid's confusion and understanding the value of a loyal and skilled companion, offered Zee a place by her side. Grappling with his newfound independence and the concept of choice, Zee agreed to join Lira, finding purpose in assisting her in her endeavors.
JV-3S "Jeeves"
Once considered a marvel of droid engineering, the JV-series butler droid JV-3S, or "Jeeves," began his service on Corellia in the grand home of a prominent diplomat. In this stately environment, he quickly became more than just a servant; he was a tutor, a companion, and a trusted figure within the household. His charm and subtle humor made him a beloved member of the family.
As time passed and technology advanced, Jeeves moved from owner to owner, adapting to each new situation. He transitioned from serving aristocrats to middle-class families, witnessing the highs and lows of life from the unique perspective of a servant. During the rise of the Galactic Empire, Jeeves avoided decommissioning, unlike many of his counterparts. Instead, he found himself caring for those affected by the turmoil, offering comfort during the darkest times.
After the Empire fell, Jeeves was left abandoned in an estate, forgotten and dormant, until Lira found him during a mission. Reactivating him was like bringing a piece of history back to life. He quickly adjusted to Lira's fast-paced world and took on the role of caretaker for Sabra, a young girl Lira had rescued. Jeeves cherished this role, though when Sabra returned to her family, he found himself once again in the quiet.
This changed when Lira acquired the YZ-775 freighter Puddle Jumper, bringing together a crew that needed his care and attention. Jeeves thrived in this new chapter, tending to the crew’s needs and bringing a sense of order to their journeys through the stars. Now, aboard the Puddle Jumper, Jeeves is more than just a servant—he's a keeper of stories and a steady presence, dedicated to his new-found family on their interstellar adventures.
Ships
YT-2000 Twilight Dancer
The Twilight Dancer, a YT-2000 light freighter, came into Lira'una's possession as a result of survival and circumstance rather than intention. Stranded on the remote planet Ilthara for over six months after her former ship, the Puddle Jumper, was shot down by the Solari Cartel, Lira faced both isolation and danger. With no way off the planet and the local population trapped in slavery, Lira became more than just a survivor—she became a protector and a teacher. She trained the refugees in combat and strategy, leading them in a desperate struggle to reclaim their local starport from the grip of the cartel.
As a token of gratitude for her efforts, the refugees gifted her the Twilight Dancer, a ship that had been gathering dust in a hangar. It wasn’t pristine—far from it—but it was functional. The freighter provided Lira the means to escape the cartel’s clutches and return to the galaxy at large, though not without a price. The cartel placed a bounty on her head, and ever since, Lira has had to look over her shoulder, her once carefree life now tinged with paranoia and caution.
The Twilight Dancer has its quirks. While faster than her previous ship, it’s far less spacious, with tight corridors and a cockpit prone to rattling during hyperspace jumps. The shield generator has an unfortunate tendency to fluctuate during high-energy combat situations, requiring Lira to stay sharp and rely on her agility to make up for the ship's unpredictability. The ship's navicomputer also has a mind of its own, occasionally selecting odd hyperspace routes that need constant recalibration. But, despite its quirks and imperfections, the Twilight Dancer has become Lira’s lifeline, her escape from the darkness of Ilthara, and a symbol of her resilience.