Adhar Gann
Adhar Gann
Race: Human
Sex: Male
Occupation: Captain
Profession: Smuggler
Homeworld: Corellia
Organization: Array Consortium
Ship: Serious Business
Logs
- Log:Array and Hutt Cartel Q&A
- Log:Hutts: Devil's Deal
- Log:Load the Hold
- Log:Captian Adhar's Flying Circus
- Log:Claim Jumping
- Log:Array Consortium: Assault on Complex Seven, Part IV
- Log:Array Consortium: Wrecking Crew
- Log:Array Consortium: Battle At Jaynat
- Log:Array Consortium: Sniffing Around
- Log:Resistance: Space Alert: Naboo
- Log:Array Consortium / Waywards Guild: Pirate Purge
- Log:Array Consortium: The Curtain Rises
- Log:Array Consortium: Animal Control
- Log:Array Consortium: Dirtside Antics
- Log:Array Consortium: Rich Idiots
- Log:Smuggling Old Money
- Log:Array Consortium: Sion's Promotion
- Log:Array Consortium: Interlude - Riding In Cabs With Rodians
- Log:Array Consortium: Interlude - Winding Up The Pain Machine
- Log:Array Consortium: The Ransom
- Log:Mandalorian Revivers: Detective Kryze And Captain Gann
- Log:Array Consortium: Mad Love (And What Comes Of It)
- Log:Array Consortium: The Bloody Feast
- Log:Array Consortium: Boarding Games
- Log:Array Consortium: Pazaak Night
- Log:Array Consortium: Didn't Get The Memo
- Log:Array Consortium: Down the Butcher-Hole
- Log:Array Consortium: The Upper Hand
- Log:Array Consortium: A Meeting with Mandalore
- Log:Array Consortium: Prepare the Toasters!
- Log:Array Consortium: Relay Prep
- Log:Array Consortium: There is No Lakassh, Only Zuul
- Log:Array Consortium: Cannibal Queries
- Log:Array Consortium: Blade Hunting
- Log:Array Consortium: A Day Out With Captain Gann
- Log:Array Consortium: Fortification Plans
- Log:Array Consortium: Red Stars At Night, And The Wheel Turns.
- Log:Array Consortium: Reporting In
- Log:Array Consortium: I Know You Know We Know
- Log:Array Consortium: A Question of Politics
- Log:Array Consortium: The Museum Piece
- Log:Array Consortium: Broken Circle
- Log:Array Consortium: Seeking The Imperious
- Log:Array Consortium: A Dutiful Child, Part 2
- Log:Array Consortium: More Starships, More Problems
- Log:A Hitch or Credits Credits Credits
- Log:Danati Blues
- Log:Array Consortium: A Small Donation
- Log:Array Consortium: Interlude - A Good Pain
- Log:Terrible Negotiations
- Log:Array Consortium: Drug-Worlds and Invisible Killers
- Log:Array Consortium: Weird Science
- Log:Array Consortium: The Infiltrator, Part 1
- Log:Array Consortium: In-System Road Rage
- Log:Array Consortium: Dash! Aaaa-aaaaaah!
- Log:Array Consortium: Adhar Makes A Call
- Log:Array Consortium: Cloak and Dagger, Part 1
- Log:Array Consortium: Speaking With The Master
- Log:Array Consortium: The Damsel Job
- Log:Array Consortium: We Request, Dear Lady...
- Log:Array Consortium: He Who Controls The Spice...
- Log:Array Consortium: Drinking Solo
- Log:Array Consortium: Fellowship and Loss
- Log:Array Consortium: In Which She Says Goodbye
- Log:Array Consortium: Breakers of Chains
- Log:Array Consortium: Keys to the Castle
- Log:First Order/Black Eyes at the Blue Light
- Log:Explorer's Guild: Infection Connection
- Log:Array Consortium: Ryloth Holiday
- Log:Array Consortium: We Actually Made That Stick
- Log:Explorer's Guild: Wroth of Both
- Log:No Droids, No Problems
- Log:Array Consortium: Tripping The Rift, Part Four: Death In The Trees
- Log:Array Consortium: New Beginnings
- Log:Wayward: Blood Moon Waning, Part 1
- Log:Array Consortium: The Inheritance, Part Four: The Moonstormer
- Log:Array Consortium: The Inheritance, Part Three: The Yellow Man
- Log:Array Consortium: Gate Crashers
- Log:Array Consortium: The Inheritance, Part Two: New Friends and Dead Men
- Log:Array Consortium: The Inheritance, Part One: The Corellian Drive-By Shooting Blues
- Log:A Visitation
- Log:Array Consortium: Things Don't Go Smooth
- Log:Array Consortium: Tripping the Rift, Part Three: The Iron Lady and The Lucky Break
- Log:Quality Assurance
- Log:Animals Bearing Fire
- Log:A Hunter In The Dark
- Log:Murder-Gremlins A Go-Go!
- Log:Array Consortium: Tripping the Rift, Part Two: THERE'S SOMETHING ON THE HULL!
- Log:Array Consortium: Tripping the Rift, Part One: OH GOD WHAT I THAT
- Log:The Tragedy of Adhar Gann
- Log:Wooing, Clients
- Log:Array Consortium: The Think Tank, Part One
- Log:Shadows of Kashyyyk
- Log:Resistance: Beer, Bacta, and Business
- Log:It Belongs in a Museum!
- Log:Spoiled Harvest
Adhar Gann is a Corellian trader and smuggler, and captain of the Serious Business. He is recently late of the worlds along the Perlemian Trade Route, now based out of Nar Shaddaa. Though a contractor with the recently renewed private military company, Rebel Yell, his real affiliation is Senior Captain of the very newly-formed smuggler association, the Array Consortium.
Character Capsule
On the surface a very grim and serious man, Adhar is an incredibly passionate and driven soul - driven to whatever task he adopts, that is. Very much one who has been known to throw himself into the maelstrom, he has a personal code that drives him to support freedom wherever he can, however he can; light-sided thinking, though his methods of execution are very gray indeed. Trustworthy to those he does not consider an enemy, he is nonetheless often unsettling to others in his drive and seeming single-mindedness, even though he most often does not simply jump without consideration and research. On the other hand, he can have an idiot streak a mile wide, when it deigns to surface...
Contents
History
Adhar was born to a husband-and-wife team of freight haulers out of Corellia: born in the void, raised on board a bulk freighter, and with an education spanning a hundred worlds by as many different hired spacehands, Adhar's childhood was atypical, but only by the count of terrestrial folk. Having a curious mind, he often found himself digging through the manifests, learning as much about the curious sorts of things the peoples of the galaxy consider valuable - much more so the goods found in the curious spaces in some of the cargo containers loaded on board, which his parents hauled to supplement their relatively flat hauler's income. This, in fact, became his favorite thing to do as a boy: get into cargo boxes, discover what people /really/ pay for, and dream about the day when he could haul the same without /too/ many moral circuits bypassed. After all, if it was good enough for his mother and father, why couldn't he carry on the family business? Mind you, if his mother found out, she'd kill him.
Eventually, his mother did find out. She didn't kill him, though. At the age of seventeen, after years of learning the trade, Adhar managed to start doing a little smuggling of his own: on the run from Deservro to Taanab, Adhar had managed to pick up some proscribed holographic media and seed vials - nothing necessarily illegal, mind you, but certainly not for pious eyes or the carefully imported ecology of the Inner Rim world. When his mother discovered the bounty hiding in a previously sealed container of frozen food packets (he thought he'd sealed it properly again!) the gig was up...not just for Adhar, but for his father as well. She went ballistic, and thinking that father and son were in it together, demanded that Adhar be sent away to apprentice on another ship where such things did not go on.
She sent him to crew with his uncle, her own much older brother. This was, unfortunately, no improvement; Adhar's uncle was far bigger rascal than his father ever thought of being, and his education as a smuggler only /exploded/ under the elder man's tutelage. On board his vessel, the aging but extremely well-maintained Mon Calamari freighter Pride of Corellia, Adhar worked with his uncle's crew and learned a wide variety of skills not at all fitting an upstanding member of the galactic community: skullduggery, blaster tricks, how to cram fifty thousand credits' worth of Ryll spice into a workman's thermos canister and not manage to sweat yourself into a coma carrying it past Imperial customs. You know. Life skills. This is how things truly began for our young friend.
A few years ago, his uncle took a bad fall while trying to escape from Republic authorities during a 'cargo' transfer that went very poorly. The end result was a broken hip and leg, and the Pride requiring a transponder reset. It was at this time that Adhar's uncle announced that he was retiring, and in the grand old tradition of Corellian spacers handed down his ship to Adhar, his nephew and protege, to carry on the family business. Which he has, in fact, done...albeit on a fairly minor scale as of right now. Having renamed the ship Lady of Taanab after his mother and that fateful moment that sent him along his life's path, the young smuggler is content to earn his own name now, but without being too greedy. He's confident, but not cocky. Or stupid.
Usually.
Current History
Since arriving on Nar Shaddaa, Adhar's life has been...exciting. While initially hauling loads of blaster parts and glitterstim between the urban moon and Kessel, he has since begun amassing a small fortune trading more legitimate goods - such that he has managed to secure a private hangar and operational space, as well as a new ship. Though the Lady of Taanab was the vessel he grew up with, it rapidly became time for him to establish a vessel of his own, and thus a legacy of his own.
There might also be the fact he used the Lady to dump a full load of cargo on a group of First Order transports and stormtroopers in order to fail a forced recruitment operation. But that's just rumor. Seriously. Ahem.
He has also made connections with many of the independent factions of Nar Shaddaa, though with varying degrees of success. His little cargo drop secured him friends in Rebel Yell and the Resistance, as well as helped cement his budding friendships with the Zeltrons, Stavros Niarkos and Siya. Seeing evidence of the First Order's tactics, to say nothing of witnessing the Force wizardry of Kylo Ren, has lit a spark inside him that has driven him to embrace the support of freedom like never before: he has even begun the groundwork of establishing a settlement on the New Republic world of Kalarba, ideally for victims of the slave trade, but this effort is far too new to yet find any traction. Driven, yes, but that drive has brought up a lot of questions among the people he knows. Only time will bear out the results.
Nearly a year since he arrived on Nar Shaddaa, Adhar has formed the independent smuggling alliance known as the Array Consortium. While it's had its ups and downs, the organization has grown significantly since its formation, both in terms of member-Captains and other resources. Operating out of the Serious Business, an Imperial strike cruiser restored to a point of near-newness, the Consortium's member-Captains and growing defense and security apparatus has made a name for themselves not only through plying their collective trades but also in tangling with larger criminal organizations and pirate groups in order to secure their status. This has left the Consortium - and Adhar specifically - with a reputation for intense, often violent reprisal against attempts to curtail business that has increased its standing with the purveyors of the more dangerous sort of contraband, while had a chilling effect on many others. Where the Consortium will stand in time is anyone's guess, but for now it appears that steady growth is the mode of the day.
Relations With Others
Mandl - My good friend - probably my best friend - and my third officer. Biths that go offworld these days tend to be weird, and I end up with all the weirdos anyway - so it's good that I have such a good friend as this guy in my circle.
Zerna Ka - Well. Guess dear friends do make the best bedfellows in the end, don't they, honey?
Siya - A good soul. One of my favorites, in fact, and someone who's easy to trust. I like knowing people that I can't lie to. Keeps me honest.
Jayla Shane - Hurricane with long legs and eyes that snatch the heart out of me. This the partner in crime I've been hoping for? We'll see...
Ax - My adopted elder brother, even if he might not know about or want the post. I try really hard not to show off to him, but I tend to fail. In some ways, I'm still a child where people like him are concerned. Damn it.
Chewbacca - Met him once last year, and he still remembered me long after Solo died and the galaxy went to Hell. We're friends now, somehow. I want to really love that. Don't know that I deserve it, though.
Han Solo - Hero of the Rebellion - and the Resistance, though I figure the latter was pretty much against his own best sense. Once he told me that smuggling only ends up turning up bodies. I guess he was right, but suns below, I really wish he wasn't.
Sarna - My blue darling. Kind, concerned, and bloody-minded when she's moved to anger. Fits me just fine, though she can't let it consume her...
RP Hooks
Smuggler: Adhar is a smuggler of above-average ability, and possessed with great drive. Roleplay centering around delivering goods (or people - but no slaves) is a specialty (see Log:Resistance:_Beer,_Bacta,_and_Business.)
Slave-Springer: Adhar has a deep and abiding hatred of the slave trade, and for those who engage in it. Roleplay concerning busting slavers and smugglers who run slaves is also a great hook.
Self-Made War-Captain: Over the life of the Consortium since its formation, Adhar's become a captain of troops, pilots, and an honest-to-God warship. The Serious Business takes security contracts protecting convoys and breaking pirate groups when not serving as a basecraft for the Consortium's smuggling operations.
Resistance-Friendly: Ever since witnessing a First Order kidnapping squad shooting up an innocent settlement for its children - and the apparent reality of darkside space wizards (see Log:Spoiled_Harvest) - Adhar has gotten an extreme hate on for the Imperial remnant. Another excellent way of getting him on your side is to tell him how he can help the war effort. Oho.