Bal Calrissian

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Landonis Balthazar Calrissian II

Title: Heir to the Old Rebellion
Race: Human
Sex: Male
Occupation: Galactic Entrepreneur
Profession: Gambler
Homeworld: Lianna
Organization: Calrissian Enterprises
Ship: Lady Luck

Born into luxury and legend, Landonis Balthazar Calrissian II has spent his life basking in the weight of his namesake. The son of the impeccably revered Lando Calrissian and the impressively beautiful Tendra Risant, young "Bal" as he would come to be known as, was raised among the stars, schooled by the most private of tutors and groomed for greatness. Yet, for all the riches and indulgences his family provided, nothing captivated him more than his father's tales of adventure, charm, and impossible odds.

With the loss of his father, Bal's quest to continue the Calrissian legacy has become paramount, the single most important focus in his life but no quest worth completing is without distraction. Between high stakes Sabacc games, extravagant parties, affairs of the heart (of which there are several), and a wardrobe of capes that could rival a noble's treasury, Bal walks the finest of lines between galactic playboy and legend in the making.

His most recent distraction turned into an impressive success as he was cast to play his father in the high profile holovid, 'A Galaxy of Stars at War', documenting his father's incredibly heroic exploits for the galaxy to see and revere. As to be expected, Landonis Balthazar Calrissian II received critical acclaim, accolades and awards for his uncanny portrayal.

Since then, Landonis Balthazar Calrissian II has be heralded as "Heir to the Old Rebellion", traversing the stars to spread the word and unite the galaxy under a singular cause of protecting ourselves and reach other from the growing terrorist sects that dare to tarnish the "Rebellion" name that his father fought so hard to preserve. All the while, following in his father's fancy footsteps to become a Galactic Entrepreneur in his own right...

Biography

The Golden Years

Born on Lianna, a prosperous planet known for its industrial and corporate influence, Landonis Balthazar Calrissian, Jr. was raised in luxury as the only son of famed galactic entrepreneur and war hero Lando Calrissian and business magnate Tendra Risant-Calrissian. From birth, Landonis was surrounded by wealth, privilege, and expectation. Nicknamed "Chance" by his father, a reference to the profitably beloved game of Sabacc and the ever present role of fate, the young Calrissian grew up idolizing Lando's exploits. He was raised on stories of high-stakes gambles, impossible victories, and daring escapes -- tales that blurred the line between myth and memory.

Even as a child, Chance (or "Junior" as Tendra called him) was naturally charming, quick-witted, and mischievous. Despite having private tutors and access to the best education, he was far more interested in practical lessons -— learning how to read people, talk his way out of (or into) trouble, and get what he wanted with a well placed smile. Lando saw this as a valuable skillset, while Tendra worried that her son was too focused on charm and not enough on responsibility. He took great interest in Sabacc, negotiations, and high society maneuvering -- often sneaking into conversations well beyond his years.

At age ten, the younger Landonis' world changed forever when Lando Calrissian died. Slain by the Empress of the Sith, the loss of their Chancellor sent shockwaves through New Republic space, given Lando’s complicated legacy. For Landonis, it was the first time the universe stopped feeling like a game. His mother, overwhelmed by grief, withdrew from the public eye, focusing entirely on her business interests to maintain their family’s position. Without Lando’s presence, Chance lost his guiding star.

Instead of falling in line with his mother’s wishes, Landonis began pushing boundaries, eager to prove himself worthy of the Calrissian name. Giving himself the nickname "Bal" to establish himself out of his father's shadow but still following those fancy footsteps. He started sneaking into gambling dens, impersonating nobles, and sitting at Sabacc tables long before he was legally allowed. Though his losses were many, they were valuable lessons in bluffing, risk taking, and resilience. He became obsessed with understanding his father -- not just the man he knew, but the legend everyone else saw. While Tendra urged him to focus on business and stability, Bal felt a different pressure to live up to the legacy of a man he could no longer ask for guidance.

The next few years saw Bal's reputation grow in high society, though not always for the right reasons. He was charismatic but reckless, charming but directionless. While he played the part of a privileged heir, underneath it all, he was searching for purpose, for meaning, and, most of all, for a way to fill the void his father left behind.

The Gambling Years

As Bal entered his teenage years, he fully embraced the Calrissian reputation, though not in the way his mother had hoped. With Lando gone and Tendra focused on securing their business empire, Bal sought purpose in risk and reward, believing that if he could master the art of the gamble, he could master life itself.

Even before he was legally allowed, Bal found his way into high stakes Sabacc games, using a mix of false identities, bribery, and sheer bravado to secure a seat at the table. He lost more than he won at first, but each loss taught him lessons in deception, risk, and reading his opponents. Before long, he was hustling Imperial officers, charming Coruscanti nobles, and playing against professional gamblers who never saw him coming. His reputation grew fast -- a charismatic wildcard with a silver tongue and an blasterproof bluff.

But gambling alone wasn’t enough. Bal tried his hand at business ventures, attempting to balance his mother's expectations with his own thrill-seeking instincts. His endeavors included a "luxury" droid rental service, an import-export scheme that blurred legal lines, and even a weekend-long pop-up casino ship that didn't even belong to him. Each failed spectacularly, not because Bal lacked intelligence, but because he had no patience for slow profits. If it didn’t yield instant excitement and credits, he lost interest.

As the stakes of his lifestyle increased, so did the danger. What started as harmless hustling quickly led him into criminal syndicates, corrupt Imperial officials, and dangerous backroom deals. He took bets he couldn’t cover, leveraged favors he shouldn’t have, and barely avoided real consequences -- until one game nearly cost him more than credits. For the first time, Tendra had to intervene, pulling him out before he fell too deep. But rather than see it as a warning, Bal took it as a sign that he was playing at the level he always wanted. Finally.

Despite his reckless streak, Bal was an undeniable presence in high society. He became a sought after guest at elite functions, where his quick wit, endless charm, and (in)famous last name made him both welcomed and distrusted in equal measure. He hosted lavish parties, entertained wealthy investors, and even dabbled in holovid appearances, playing up the Calrissian Mystique for audiences eager to see the next generation of the name.

However, beneath the glamour and bravado, Bal remained restless. He had the charm, the connections, and the wealth but no real direction. Every gamble, every party, every business venture was just another distraction from the void his father left behind. And with each passing year, the weight of the Calrissian Legacy grew heavier, whether he wanted to admit it or not.

The Turning Point

For years, Bal had walked the line between reckless charm and self-destruction, treating life like one long Sabacc game -- always raising the stakes, always chasing the next thrill. But no matter how high he bet, he couldn’t outplay the weight of his father’s absence, nor the growing realization that he wasn’t winning anymore.

At first, he convinced himself it was just a cold streak -- a few bad hands, a few unlucky ventures. But as his losses piled up, so did the debts. The stakes grew higher, the risks more dangerous. He started betting more than credits. His name, his influence, and favors he wasn’t sure he could repay. For the first time, people stopped seeing him as untouchable.

Then came the game that nearly cost him everything. Bal had bluffed his way through countless hands before, but this time, he overplayed it and lost. His opponent wasn’t just some high rolling noble or overeager Imperial officer. This was someone who didn’t take empty promises. Someone who expected him to pay up. And this time, there was no bluffing his way out.

When Tendra stepped in, she didn’t just bail him out, she cut him down. This wasn’t about credits, reputation, or business anymore. This was about something real. She told him, plainly, that this was the last time. That he wasn’t just wasting credits -- he was wasting himself.

And then, she told him the truth. Something that shattered his perception of his family and his own life. A truth that reframed everything he thought he knew about Lando, about himself, about what it really meant to be a Calrissian.

For the first time in his life, Bal had nothing to say.

This wasn’t just a warning or a lesson. It wasn’t about status or success. This was personal. This was real. And for the first time, Bal understood what it meant to have a mission that wasn’t just about himself.

From that moment on, everything changed.

The Legacy

Bal had always lived by luck, charm, and sheer audacity, but the moment he was given a real reason to play the game, everything changed. Where once he gambled for the thrill, now he gambled for something greater. Where once he navigated Imperial systems and crime syndicates for amusement, now he used them for leverage. He was still Bal Calrissian—the rogue, the wildcard, the ever-present con man—but he also now fully embraced the totality of his legacy, wielding it as both a shield and a weapon. He no longer simply coasted on the name -- he was Landonis Balthazar Calrissian II, and he would make sure the galaxy never forgot it.

The Sith Empire saw value in him, though no one could quite agree on what that value was. To some, he was a reminder of the Old Rebellion, a relic given a polished Imperial veneer to sway wavering systems. To others, he was a businessman, a man capable of running GemDiver Station and Imperial trade negotiations with an ease that suggested competence rather than luck. What few realized was that Bal himself had no allegiance to the Sith Empire, the opposing Rebellion, or any of the Syndicates. He was playing his own game -- one that only he understood.

The same could be said for his dealings with Crimson Dawn. Qi’ra had known his father, long before she had built the Syndicate into a force even the Sith Empire respected. Theirs had been a tenuous alliance, one of mutual benefit, shared vision and prodigious -- nevermind, and when Bal finally came into his own, it was only natural that he would step into those same circles. But unlike Lando, Bal was no smuggler -— he was a Fixer, a Con Artist, a man who could handle what brute force could not. Deals needed brokering, credits needed laundering, assets needed flipping -- all things Bal excelled at. And if certain Imperial secrets happened to reach Qi’ra’s ears because of his proximity to the Empress’ court, well, that was just a profitable coincidence.

Of course, even a man with one foot in Imperial high society and another in the underworld needed something of his own -— a foundation not built on the favor of others. That was why he created Calrissian Enterprises. What had started as a simple luxury trading venture quickly expanded, spanning mining, entertainment, and corporate acquisitions, but Bal never viewed it as just business. This wasn’t a front. This wasn’t a shell company to hide behind. This was his empire. His legacy.

For years, people had whispered about the next Calrissian. Would he be a gambler? A politician? A businessman? A criminal? Bal let them talk. Let them speculate. Let them believe what they wanted. Because, in the end, it didn’t matter.

He knew exactly who he was.

And one day, so would everyone else.

Personality & Traits

To the galaxy, Bal Calrissian is exactly what he wants them to see -- suave, charming, unpredictable, a man who never plays a hand he can’t win. He is as at home in the Emperor’s court as he is at a Sabacc table, effortlessly slipping between Imperial dignitaries, Syndicate enforcers, and corporate elites, always flashing a smile that suggests he knows something they don’t.

Bal is a master of perception, a man who understands that power isn’t about what you have—it’s about what people think you have. He cultivates an air of effortless confidence, playing the role of the high stakes gambler, the smooth negotiator, the untouchable rogue. He makes it look easy because that’s what people expect from a Calrissian. But underneath the charm, Bal is always thinking, always calculating. Every word he speaks, every bet he places, every alliance he forges -— it’s all part of a bigger game.

The thing is, Bal actually enjoys the game. He thrives on risk, on the rush of outmaneuvering those who think they have him figured out. But unlike the reckless gambler he pretends to be, Bal never makes a move without an exit strategy. He understands people, power, and the weight of a well timed bluff. When he takes a risk, it’s because he’s already measured the odds... and rigged them in his favor.

But for all his strengths, Bal is far from invincible. His overconfidence is both his greatest weapon and his greatest weakness. He believes he can talk his way out of anything, play both sides indefinitely, and always land on his feet. He rarely lets people see when the stakes get to him, but the pressure is always there, pushing him to keep winning, keep proving himself, keep chasing the next score.

The name Calrissian carries weight. Power. Expectation. For years, Bal wore it like a costume -- something to charm his way into the right rooms, to cash in for a seat at the table. But now, he wears it with purpose. He is not just Bal Calrissian, the rogue, the wildcard, the ever-present con man. He is Landonis Balthazar Calrissian II. He carries that name not as a burden, but as a weapon. And though no one truly knows what game he is playing, one thing is certain—he intends to win.

Skills & Abilities

Bal Calrissian is many things: a gambler, a con man, a businessman, and an aristocrat -- but above all, he is a man who understands people. He doesn’t fight battles with blasters or brute force (unless he has to). He fights them with words, leverage, and perfectly timed misdirection.

If he is in a room, he knows who holds the power, who wants what, and how to turn the situation in his favor. He is a man who can make any deal sound reasonable, any loss feel like a win, and any problem disappear with the right combination of charm and credits. Some people call it luck. Bal knows better -- the game is rigged in his favor before it even begins.

The Art of the Deal

Bal’s charisma is his greatest weapon, and he wields it with precision. Whether he’s sitting across from an Imperial diplomat, a crime lord, or a high-society noble, he knows exactly what to say, how to say it, and when to let silence do the work for him.

  • A master of persuasion, he can make people believe what they want to believe which is often whatever benefits him the most.
  • Reads people effortlessly, picking up on tells, weaknesses, and desires that others don’t even realize they’re revealing.
  • Knows when to flatter, when to intimidate, and when to simply listen, making people think they are in control, right up until they realize they’ve given him exactly what he wanted.

The Gambler’s Edge

Bal doesn’t just play Sabacc, he understands it on a level that transcends the cards. To him, every negotiation, every deal, every interaction is a hand in a larger game.

  • An elite Sabacc player, not just by skill but by bluffing, distraction, and psychological warfare. (Also cheating.)
  • Haggles like an art form, ensuring he always walks away with the better deal, even when the other party thinks they’ve won.
  • Thrives on high-stakes risks, but only because he knows how to stack the odds in his favor.
  • Every conversation, every deal, every casual interaction is a bet and Bal doesn’t play unless he intends to win.

The Fixer’s Toolkit

Bal isn’t just a gambler or a smooth-talker—he’s a problem solver, a facilitator, a man who makes things happen. He understands that power is not just in who you know, but in who owes you favors.

  • Has an extensive information network, with connections in Imperial circles, criminal syndicates, and high society.
  • Knows how to disappear when necessary, slipping through security checkpoints or vanishing in a crowd.
  • Can make problems go away, whether that means paying off the right people, flipping a deal in his favor, or simply convincing the other party that there was never a problem to begin with.

The Calrissian Legacy

He may not be the best pilot in the galaxy, but he can fly when it counts. He may not be the wealthiest man in the Core Worlds, but he knows how to turn credits into power. And while he may not carry a blaster as often as some, he’s a better shot than he lets on.

  • A competent pilot, able to handle himself in a cockpit when necessary but far more comfortable when someone else is flying. (Unless it's his ship.)
  • A self-made businessman, learning from both Lando and Tendra how to turn influence into profit.
  • A survivor, above all else. No matter the odds, Bal always finds a way out.

Equipment & Resources

Legacy

Inheritance

Clout

Professional Gambler

Fashion

Cape Collection

Protection

Modified X-8 Night Sniper

Transportation

Lady Luck

Relationships

Family

Associates

Affiliations

The Calrissians

Calrissian Enterprises

Crimson Dawn

Sith Empire

GemDiver Station

Ventures

A Galaxy of Stars at War

Awards & Accolades

Catching Up With The Calrissians

The Calrissian Chronicles

Sabacc Nights

Trivia

Quotes

Soundtrack

RP

Hooks

Schedule

Appearances