Log:Ghost Ship

From Star Wars: Age of Alliances MUSH
Jump to: navigation, search

Ghost Ship

OOC Date: October 25th, 2017
Location: The Bloodtalon
Participants: Vraag Rengh, Nezlani Bebarv, Tess Ul'Datha, Qadira Suuryet, and Jehni'va Cihn as GM

Some scavengers pick over a ghostship: Vraag is trigger happy, Nez makes a friend, Tess doesn’t kill anybody, and Kadi is a hero.


How did Jehni'va Cihn, nobody cargo pilot, manage to secure a chunk of Nar Shadaa randoms into the cargo hold of her TL-1800 freighter? Easy. She needed some help, so she put out the word and /suggested/ the existence of treasure in exchange for it. The Fool's Errand cuts through Nar space on a cautious intercept course with a damaged Quasar Fire-class cruiser, the giant ship growing closer in the viewports. The captain's voice crackles through the comms, her tone heavy and dark:
"Legend has it that the dreaded Vor pirate, Aikiki-rah, tormented the outer rim for decades before the sudden disappearance of his crew and ship: the Bloodtalon. Since then, many claim to have seen the 'Talon, still drifting the galaxy in search of plunder... But none have approached and lived to tell the tale..." Jehni'va Cihn's voice fades ominously away over the comms, leaving those in her cargo hold to a moment of dramatic tension as their host stares off, lost in ominous thoughts, at the dead ship in her viewport...
"Of course, it's all a load of bantha-spit. All we know, I mean really /know/, is that this ship matches the callsign, stupid name, and description of the missing pirate Aikiki-rah. And it looks pretty creepy. The only real, /historical/ documents I could dig up accounted that the captain had a beautiful singing voice and liked to flay people. Pretty tame stuff." There is a loud, telling 'slurping' sound through the comms as the cargo pilot drains the last of her drink. "There are absolutely no life signs aboard, but every once in awhile there /are/ power fluctuations - and the thing is still moving /somehow/. There's a chance we can take the whole thing down all peaceful-like if it's still flyable. SO! Here's the plan: I'm bringing you into their launch bay through a busted port and then will be keeping an eye on the thing from space. Your job is to see if you can get the power up or something, find the bridge, and bring this thing to heel for a proper scavenge. Feel free to keep anything you find, he's supposed to have... Treasure or something, I dunno."

Vraag glances around at the gathered squad, his mirrored vizor sliding slowly from Nezlani toward Tess and back again. He saw their interaction earlier and can only imagine how well they will be working as a team. "Alright, so it looks like I am our only tech minded person... so I guess getting things running are going to be up to me," he says slowly. "So... I'll go ahead and get this out of the way. If you two can't work any better than you did earlier today, I'm going to kick both of your asses and leave you on that ship. You got it?"

Seated along with all of the rest is a seven foot tall, red skinned Twi'lek wearing his good ol' Wayward Scout Armor, opting before hand to only bring his old Imperial E-11. The weapon is currently powered down, but held in both hands at the low ready. Having heard Vraag's little speech, Nez bobs his head in recognition towards his armored friend, though, he isn't quite seeming to feel very vocal at the moment. He does cast a glance towards Tess, but that's about it.

How does Jehni get the openly space hating Tess Ul'Datha in the cargohold of her TL-1800? Aside from treasure, just being Jehni doesn't hurt, but this is still space we're talking about and Tess has a powerful hardon for hating space. Like she really doesn't like flying at all. Vraag is there, so it's possible he brought along the homicidal Mandalorian to watch his six, but even that is straining the boundries of friendship and comradery.
Honor and the above mentioned strained friendship of two individuals aboard will have to do.
There are obviously points taken away for Nez being involved. Honestly, she almost declined based on the overwhelmingly negative appeal for this one sided mathematical equation.
Thankfully she really like Jehni.
The attempt to chastize her, even from Vraag her commanding officer, warrents a resounding snort. "Like I said earlier, if there was a problem, he'd know. Everyone would know. I'd have already killed him. We'll be fine."

Kadi? She's not a fighter, or a pilot. But she is an engineer. So sheer curiosity will bring her along. She sits quietly, offering a nod and smile to those she recognizes - oh wait, that's uhm ... yup, everyone on this little trip. "Sounds like a grand time to be had," she murmurs softly. "Just perfect for today's mood."

Getting Tess on board that ship is one of the only times being Jehni'va Cihn wasn't a detriment to Jehni'va Cihn. Score!
The first stage of their scavenging mission is easy enough: the Fool's Errand swings into the bay of the carrier, a tight fit meant for more compact fighters, but she still manages to unload her human cargo in short order. It's a quick step from the bay and up the access ladder into the main bulk of the Quasar-clas ship; and then they're inside.
The massive ship seems to groan and growl around its load of fresh, living guests. It's dark; pitch black without the lights, night vision, and biological advantages the passengers have brought aboard, and in wane light that the they do have, it is clear that the air is thick with dust and detritus. There are control panels on the walls, but if anyone is going to try patching in to get the power up, they will have some repair work cut out for them first. The wires inside are old, chewed through in some places, and shot almost totally to hell. The only way 'foward' is a long, dark hallway that turns sharply to the right and out of sight.

Vraag steps off of Jehni'va's ship and onto the target of their journey tonight with a weary sort of, 'I'm too old for this,' groan. "Pitch black in here," he says over his shoulder to the others as they step off of the ship. "Turn on your lights if you got 'em," he adds, even as he reaches up to toggle on his helmet's night vision capabilities. He gazes around the suddenly greenish interior of the ship, pulling his blaster rifle off of his shoulder and powering the weapon on. He stills abruptly, head turning left to right before he whispers into the comms, "Did anyone hear something?"

Shaking his head at Tess' comments, Nez doesn't allow himself to focus on it all that much. There really isn't much to say anyway, without having some understanding of what's going on in Tess' head. Peering towards Kadi, he lifts his chin upwards in her direction. "When we get on there, you'd better keep your ass as close to me as possible." He doesn't need to repeat his dissatisfaction about having her tag along, rather, he just needs to continue to ensure she is safe. Before they board the other ship, Nez powers up his rifle, preparing the weapon for combat. Once on board, Nez is squat low into fighting stance near-ish Vraag, but still not quite close to Tess. Vraag is hearing things, and Nez swears he sees something in the distance. Flicking his weapon in the direction of -something-, Nez peers off in said direction, trying to pierce through the darkness. Alas, Twi'lek eyes are only -so- good in the dark. "No, what, what have you got?" He whispers in response to Vraag.

Tess peels off to the right of the loading ramp when they all descend with her rifle up ready to engage if any targets present. "Clear." She says quietly, but keeps her gun at a low ready just to be on the safe side. The path up the stairs and down the hallways is done slowly. Walking with one foot crossing the other so that she can easily drop into a defenisve firing position if something presents itself.
"The hell..." She murmurs, just as Vraag asks if anyone heard something, "Affirmative on that.." She answers, turned bodily, with weapon barrel, to point in the direction she thought something moved. "I'm either getting interference in my HUD or something's ghosting us.."

There's a repair needed? Where? OKay, so first, Kadi can't even see it, though she follows the others off Jehn's ship. she doesn't have night vision, or low light vision or a fancy helmet with infrared and so on. She does dig in her pockets and finds a small little light that clips on to things - engineers and their pockets. And she immediately goes to the control panels, once she finds them, inspecting them. She mumbles at the wires in the control panel. "Good grief, these are chewed through and - I haven't seen anything this bad since - " she continues to mumble under her breath, but whether or not it's even words is questionable. And then there's a spark, a buzz, and the panel manages just barely to not smoke as it gets juice for the first time in who knows how long. A few, very few, lights flicker on in the hallway. "Was that someone laughing?" she asks, startled, and looking to see if it's one of her companions.

The darkness is thrown into softer relief as a light at the end of the hallway sputters and wheezes to life... And a definite shadow flutters past the orange glow. Suddenly, a deep, deranged laugh rents the darkness, seconds after Kadi's inquiry.
"You'll be sorry! Ah - ha - ha! Ah - ha - ha!" It would seem that something Kadi did restored the intercoms to some parts of the ship to creepy AF results; the voice only crackles once before the comms fall silent once more, a quiet that weighs heavier in the wake of the abrupt disturbance.

Vraag can only shake his head in reply to Nezlani as the Twi'lek asks him what he's got. He doesn't know anything to report so he just says nothing. Tess' affirmation of what he heard does not make the Mandalorian feel any better, however. He is about to speak when all of a sudden the light flickers on and then the voice cuts across him. "Form up around Kadi!" he barks to the other three more combat capable people, moving quickly into the point position. His blaster rifle is held up, pointed forward toward that orange glow. He does not hesitate, but rather begins to march in that direction, saying, "No sense in waiting on it to come to us. Forward."

Swiftly moving in turn with Kadi, Nez takes a knee defensively behind her while she works, providing security for the engineer. When the intercoms kick in, Nez perks his ears up in response, blinking a few times as the lights that flicker on kick in. "What the krif was that?" He exclaims, keeping his weapon always in front of him. Though, Vraag's instructions come in clearly enough. Peeling himself up from his crouched position, Nez starts to follow Vraag, flicking his head over his shoulder quickly to ensure Kadi is staying close.

Laughter over the intercoms on a ship lacking life signs on scanners. That's not omeneous. It's probably a blessing that Tess doesn't scare easy because everyone would be forgiven if they started hoping they wore their shit yourself pants right about now.
"Right." She murmurs once the laughter dies down, "Jehni, we're getting some sort of activity on the intercom systems.." She says into her suits communcations, "You sure about that earlier scan?"
She responds to the order and forms up to Kadi's right shoulder and puts a hand out on it just to gauge distance, "Something comes up on us, fall back behind Nez. We'll close in around you and retreat backwards." She says, though it's probably obvious. Her weapon up, she moves with the pointman ready to light up anything that isn't one of the four.

Kadi simply gets to her feet, nodding once. "That's all we're going to get from that panel," she says. "Unfortunately." And then the instructions come and she nods. "Okay." She doesn't argue or fuss, not in this situation. She knows they'are all better at combat than she is. "But I can shoot, if I have to." She even has a blaster pistol, though she's not pulled it out of the holster yet. "But my hands are usually better on other things than guns. Like control panels."

Jehni'va crackles in over the comms; jizz (because no one could come up with a better name?) is playing in the background. "Hi! Yes, Jehn here - uhhhhh... Yes...? I mean, I'm pretty sure - my scanners are in prime condition. It's probably just a systems thing, I dunno." And she leaves them all alone in the quiet once more.
It's a long, ominously silent march to the end of that hallway - the light is thrown into the corner where it hooks to the right, and there has been no more movement in that light since it first sputter on. But, around that corner the new hallway only runs forward a couple meters before it's cut off by an alarming pile of rubbish and metal scrap... And two tall, oddly proportioned figures holding hands and staring forward with unblinking, soul-les eyes.
One giggles in a garbled voice that seems to waver between a child-like setting and a deep, glitchy tone: "friends! Friends!" It giggles again. After the initial shock of their appearance wears off, it's clear to tell that they are matching 3PO units, both grimy and rusted - obviously glitching out from decades of neglect - and one is missing its 'eyes'. The other is missing the back of its headplate, and wires spill out in a grotesque manner, it's neck crooked permanently to the left. "They're here to see the cap-cap-captain!" The blind one laughs, still hand-in-hand with its compatriot. "The captain! The captain!" The other repeats, voice catching and skipping like the thought is being lost before it can even claw its way to binary fruition.

Vraag's shoulders lift fractionally in what could be considered a start of surprise, "Contact!" he barks into their comms before that initial shock wears off. He pulls his blaster up, aiming dead on for the first figure's "nut" area, pulling the trigger on his EE-3 and blasting the droid in the junk. There is a sharp retort from his blaster, a flash of red light, and then the Mandalorian is pulling right, firing off a shot directly for the second droid's head.

Under Vraag's assault, the droids collapse, still locked hand in hand. The first droid, devoid of its mechanical manhood, twitches and giggles on the ground, still singing: "the captain! The captain!"

Close behind Vraag, Nez is even more startled when he shouts out about contact, which causes Nez to bring his own weapon to bear on the droids. A quick reaction from the Mandalorian sees that the droids are mostly no longer a threat, but Nez squeezes the trigger towards the twitching droid to silence it. "Roger!"

Tess doesn't even have to fire because Nez and Vraag light those droids up like the Freedom day celebration. "Not to be telling anyone how to do their job or anything, but they maybe could have showed us an exit..." Since there isn't one. It's just a hallway that ends in a wall with no branching corridors. (UNLESS SHES READING PAGES WRONG). The Mandalorian woman sighs and lowers her own blaster rifle, "I mean, did you have to hit in the mommy/daddy circuits? Already crazy as a Rancor beast in a tophat, but now he can't even have relations..." She shakes her head, double taking at something on the wall.
"While y'all were pretending to be my trigger happy ass, I'm over here being super dungeon crawler.." She points at a section of wall, a panel really, "Boop."
Income the flame jets to roast them all when she sets off a trap.

Kadi squeaks at the droids, and then again at the blaster fire, ducking behind Nez automatically. She catches her breath, and then stares at the walls dumbfounded at Tess's comments. Uh oh. Dead end passageway? On a ship? but - wait. She looks at the wall that Tess points out. She stares for a long moment and says, "I see the panel, it's a bit beat up, but I am not sure what it's supposed to cover or lead to," she starts with. And then she leans in closer, adjusting her little light, staring at it some more. "Oh. That's not an electrical panel. It's a false wall. Though - it kind of looks like something was punching it from the inside. Mind you, if you look over here and there - " she points but doesn't touch. "It's a little warped and you might be able to get a good enough hold to pull it off. I'd guess there are access tunnels behind it."

Vraag moves forward, looking at the spot that Kadi indicates. He slides his rifle back over his shoulder and lifts up to grab the panel and begins to pull, putting his foot against the wall and pulling. "Shit, it's not coming down, someone pull me."

Tess grabs hold of Vraag's waist and starts pulling him. "Nez, put your head penis' through the open thing and sign wiggle them hypontically at whatever's on the other side."

Moving with Vraag, Nez follows suit and straps his rifle to his back, pushing the weapon over his shoulder. When he gets to the indicated area, he pulls with all of his strength, managing to rip the panel off. A fraction of a second later, a hail of crumbled old bones jaggedly formed into a skeleton rains down on the Twi'lek. "Sithspit!" He declairs, jumping back almost immeditately as he pushes the skeleton off of him. The bones clatter to the ground, now it's visible that it wears the clothes of a Tuskan Raider. Oh, but hey! Nez opened the way to an access tunnel that should lead to the bridge!

Kadi steps back, out of the way. She isn't the overly muscled type or even the muscled type. She does however look at the ceiling, over at the droids that got shot, down the hall to the corner, as far as she can see. It seems she's been on enough 'away' missions that she's learned 2 things. 1. always check behind and above you, and 2. never wear a red shirt. She hasn't yet learned rule 3, which is don't go into the dark tunnels first. So she steps forward, carefully. She's actually hoping to check for traps, so she's not moving fast at all. Right into the access tunnel, where there's a bunch of equipment against the walls, tubes and pipes and other fine feats of engineering. She hears - something - it seems, because her head turns and she screams as she jumps to one side, just as a heaviy decayed body comes crashing down towards her. "Stop Laughing!" She screams, staring at it. "AND STOP SCREAMING!" There's now a freaked out Kadi, with her arms wrapped around her. "Blue. ghost. Blue ghost. I saw it. Right there. it was right there. itwasrightthere!"

As soon as the panel is moved aside, a jangle of bones and fur crashes down onto Nezlani - the clothes, the shape, the /smell/... The skeleton of a long-dead Tuskan Raider comes raining out of the hole that's been created. Inside, the grotesque ghost ship becomes all the more alarming as a much more recent body nearly tumbles onto Kadi - those legends Jehni'va scoffed at are seeming more and more viable.
Whatever 'blue ghost' the engineer caught a glimpse of is gone, but, like before, ghostly laughter suddenly booms through the dark access tunnel, a prelude to that horrible voice wheezing out: "Now you've done it! Ah - he - he - he! You've done it now!" The access tunnel may be confusing, but it isn't difficult to find their way to the bridge. The tunnel branches off to the left and right, sometimes littered with other skeletons or debris, but the areas of the ship they lead to are easily identifiable as 'not the right way'. They're close now.
Back on board the Fool's Errand, Jehni'va Cihn and her anooba lounge on the couch, feet kicked up on the holodeck and a bowl of snacks in her lap - but something gives her pause. A beep from her scanners, a bad feeling...
"Uh, guys?" Jehn's voice butts in, just as the ship starts to hum around the passengers. "That thing looks like it's trying to fire up - it could be prepping for a jump to hyperspace, what is going /on/?"

Vraag stumbles aside as the panel comes crashing to the floor, turning his head aside as the decayed body comes falling on top of Nezlani. "Ugh," he says into the comms, looking toward Tess and saying, "Glad it was him instead of us." He is clearly more jumpy than he would admit, however, as when Kadi screams out and the body comes, in Vraag's eyes at least, hurtling out of the air toward her, Vraag leaps forward with a hasty poorly aimed punch that goes right past the falling body and directly for Kadi's head.
He misses Kadi's face, thank Mandalore, and Vraag shakes his head in an embarrassed way and kicks the dead body. He is about to say something when Jehn cuts across the comms and he says, "Shit. We have to get to the bridge!" And then he's off, running as much as he can toward the bridge.

Blinking suddenly towards Kadi with alarm, Nez is still brushing off the dusty and bones and whoknowswhatelse from the panel that fell on him from before. That is, until Vraag goes swinging at Kadi's imagination. Rather, Vraag swings at Kadi as far as Nez can tell. Though it seems to have been some sort of accident? And then there is the news about needing to run, and Nez runs like a mad Twi'lek down the recently opened access tunnel, preparing his weapon again. "Haul ass, let's go!"

Tess points down at Nez, "There goes Nez, up to his boners." That's a word. It means shinanigans. See, he has bones on him and she doesn't like him. Vraag goes Superman punching at Kadi and Tess frowns a little, "Uh... yeah, I'm starting to think that's a universally bad idea.." This isn't to say she's not moving along after Vraag towards the bridge, but she's doing so with the very real understanding that whatever's going on is terrible.
"What the hell is going on here?" She really doesn't like this. It would be arguable that she's scared, though she'd deny it until her dying breath. "Can we kindly get this done and the hell off this ship?" She's keeping her head despite things, but it's only by a hair. There's a level of supernatural that nobody should be called upon to deal with rationally. This is where slightly unhinged people turn into full fledge homicidal maniacs.

Kadi is still beside herself with fear, anxiety, crazy things attacking. She's on edge enough that the flying fist of Vraag only has her cringe away, ducking somehow and managing to not get hit. She looks at the dead body, eyeing it for a moment, and then realizes she's being left behind. "Kriff, wait for me!" she calls as she tries to follow as fast as she can.

Should they follow the access route to their intended destination, they will be met with a gruesome sight. It would seem that our weary travellers aren't the first to find their way to the carrier's bridge, as more bodies litter the rounded control room. A skeleton is draped over the holodeck, and as they enter a ghoulish, skeletal, winged blue figure flickers to life on its surface- but only long enough to let out a screeching laugh. A few notes of music drift over the comms. There is an astromech droid keyed into the hyperdrive, crackling and zapping with sporadic bursts of energy. "The treasure!" The Vor on the holodeck suddenly cackles out. "Lock me away, you'll never outrun the curse! Yer all cursed!"
A computer system warns that hypderdrive calculations are almost complete.
"Cursed! Cursed!" The captain cries, just a ceiling panel bows out and dumps a dis-assembled astromech from the ship's guts comes smashing to the floor, wires spilling out of it. Luckily, it doesn't land on anybody.

Vraag is running at a sprint, his long legs powering him forward, heavy combat boots slamming into the floor with every pounding impact. His mirrored vizor turns as he takes in the sights of dead bodies littering the floor, "Oh no," he mutters into the comms. Whatever he was going to say next is cut off as he suddenly, reflexively, hurls himself forward into a diving roll, narrowly avoiding being smashed by a disemboweled astromech droid falling from the ceiling. He pulls a pistol from his belt as he goes, leveling the weapon on the droid and firing a net that crackles with stunning electricity at the machine.

Dashing down the access tunnel along side Vraag, Nez catching the same sight on the bridge as the man. A few paces behind Vraag, when the astromech falls, Nez stumbles back in just enough time to not be crushed by it. "Sithspit!" He shouts, before watching Vraag fire off his net towards the droid at the controls. "Kadi, get on those controls! We don't have much time!"
Upon entering the bridge, Tess clears right, turning that direction straight through the hatch with her blaster pointed at the corner, then across and finally on the Astromech falling like a metalic pumpkin to the bulkhead. The constant reminder that they're screwed is not helping, point of fact, it is definitely damaging her calm. "Okay, let's go, yes I think go... the joyfulness is over..." She exclaims. She is not set at ease by Vraag electroneting the droid either. Just one less thing.
It doesn't matter though because they'll never get to the hangar and on Jehni's ship before the thing jumps. So it's Kadi or the highway... to whereever this ship is going. "If you could make it stop that'd be just super..." She pleads, calmly even, to the techie.

Kadi is last to make it to the bridge, because she's not the fastest running type. So by the time she gets there, Vraag's already used his net, and things are - as they are. "Oh, krelm. I bet the power from the rest of the ship has been redirected here, keeping this room up and active." She talks as she moves, finding a control panel by the downed droid. There are wires in there, she puts her little light where she can see. "Light is a good thing," she suggests, but she's not waiting. There's a bunch of different coloured wires, and Kadi's a little disturbed after everything that's happened. She even has dust in her hair from some of the falling debris and junk. The time ticks down, slowly. Or maybe way too quickly. Kadi's sweating a bit - no pressure. No pressure. She traces one wire, and then the next, and the time gets closer to the jump, but Kadi is still concentrating. She finally settles on a wire, and she pulls it, yanking it with a sharp nasty tug that pulls it free of the connectors it was attached too.
For a moment - nothing happens.
"Ready to initiate - " the screen says.

And then there's the brrrreeeeeeppppp of systems losing power, lights going out and the hum of electronics of all sorts going out. Kadi just drops to her butt and tries to remember how to breathe. "Safe. for now." The droid at the controls lets out a high-pitched scream as it is disengaged from the hyperdrive, seizing with the electricity from Vraag's net. It tumbles to the side, smoking gently, and moves no more.
The ship has a different idea, though.
'Calculations complete'. The ship goes eerily still, the air humming as its engines labor and moan at the thought of making another jump, some single-minded purpose wired into its long-dead circuits that it must GO - perpetually probing outward and onward, circling the galaxy with no rhyme, no reason; stumbling through a cold and empty space until it can limp no more, trapping countless scavengers in the maw of its blind progress... But the ghost ship Bloodtalon's lonely journey is at last complete, and its ancient engines finally gasp their last.
"/That/ was close." Jehn declares over comms, her voice descending obtrusively into the sudden stillness. It sounds like her mouth is full. "Good job, you lot. We won't be able to bring it in for a landing anywhere, but chances are we'll all get paid for /something/. C'mon back to the Errand, I've got snacks."

Vraag breaths a sigh of relief as the ship powers down and for now it seems like all is well with the world. He shakes his head, looking from one to the other to perform a quick body count. "Everyone alright?" he calls out, "Sound off!" With that he pushes himself up to his feet, holstering his pistol and moving out of the bridge and starting back toward the other ship. As he goes, he stops and finds one of the fresher looking bodies and stoops to lift a crystal from it.

Letting loose a deep breathe at Kadi's heroism, Nezlani slides his E-11 back up over his shoulder, strapping it down once again. Having done that, he slumps forward, grasping at his knees for a moment as he collects himself. When hears Vraag's instructions and Nez shouts out. "Here!" He declairs. "I think we all owe Kadi a drink or five, the kriffing hero that she is." When the group starts to make their way back down the access tunnel, Nez pauses for a moment as he sees something on the corpse that fell on him earlier. Reaching down, Nez picks up some old, shiny piece of jewelry. Keeping to himself, however, he stashes the item in a pocket.

Tess is quiet in the sudden darkness, looking around the silent bridge with the drab green of her nightvision. "Clear." She says in response to Vraag, "I'm going to go clear the EZ, make sure Jehni gets in fine." Her blaster is still out, but she's got it at a low ready, tactically straped to her armor with one arm loosely laid across the trigger assembly. She takes a few steps backwards, eyeing the bridge one final time, then turns and walks back the direction they came because the hell with this ship.
She's not certain taking anything from it wouldn't turn her into an undead who appears as thus in the moonlight anyways, so it's just as well she doesn't find any trinkets or dabloons.

Kadi is not feeling like a hero. Drained, that's what she is. Drained, tired, and still a little freaked out. She gets cautiously to her feet, a little shaky. "I'm - okay," she calls too, before she follows after the rest. She's seen enough of the ickiness on this ship - she doesn't see anything she notices worth taking. In fact, she - like Tess - just heads for Jehn's ship and the quickest way out of dodge. "Next time I get a bright idea, Nez, remind me I don't like this stuff."

It may be hard for the crew to sell the tale of the ghost ship they survived, but the historians will sing their praises for a generation. They will later hear that treasure is, indeed, discovered onboard - resulting in a bonus for all those who helped discover it. The ship is destined to be stripped and safely disposed of once the inspections of its oddities are complete and documented - perhaps the curse of the dreaded Aikiki-rah can just be explained away by science in the end, but his legacy will forever remain a creepy part of our hero's pasts.
Jehni'va Cihn laughs as she greets them on the entry ramp. "Woah, you lot look like you've seen a ghost.